I love drawing, a lot. I used to draw silly unoriginal Undertale comics in the past as a child. Then, I got into Undertale fangames. I learnt about Game Maker Studio and got into game development. I discovered Sploder, a silly website about making games silly games. I made a few bad games and moved onto Scratch, a tool also used for making games but it was more advanced than Sploder. I started learning Scratch slowly and also made a lot of bad drawings on the way. I also had found GDevelop but I quickly dropped it because of it looked way too complicated for me. By that time, I had dropped my passion for Undertale games and started planning my Game Development journey. I made a few games, mostly canceled and unfinished. It wasn't long before I got into pixel art, I used piskel at first but then I discovered Aseprite. I used that to make a lot of pixel art but eventually I switched back to digital art. I was looking back at some of my old stuff and found a game idea I had brewed. It was a game called Vidlin, a story telling game, It was about a blue square named Kubix. I then thought "What if I turned it into a comic?" and which I did. After days of planning and being lazy, I had made the first chapter available on a lovely website named Game Jolt. Months before that I started writing novels, my first one being a little embarrassing so let's not talk about that. By the time I finished chapter 11 of Vidlin, I had started writing another novel. It was called Crazy Rainbow Sky. It was set in a fictional world where magic for humans, wasn't possible. I had written the first chapter in a week. After a lot of drawing, I was burnt out so I took a break. In that break, I played games a lot. After the break ended, I got back into pixel art again. With me returning to pixel art, I rediscovered Game Maker Studio through my friend who was making a little game. I had downloaded Game Maker Studio and after getting the hang of the GUI, I had started making a little RPG game about a kitty. The kitty was based on my OC, a white piece of blob.
Anyways, that's a summary of what I had done to reach this point. There is much stuff I left out but that's for another day.