//Rates
rate "786432" // It is the maximum rate in this Game. If your Internet is slower than 6 Mbps then use "196608"
cl_cmdrate "128" // Its for 128 Tick Server (outside of Valve Server)(You can also use it for 64 Tick)
cl_updaterate "128" // its the maximum amount of updates you want the server to send you per second.
cl_interp "0.0078125" // You will find more information below
cl_interp_ratio "1" // You will find more information below
//Audio
volume "0.500000" // Sound volume
voice_enable "1" // Toggle voice transmit and receive.
voice_scale "1.0"
windows_speaker_config "1"
snd_musicvolume "0.0" // Overall music volume
snd_mixahead "0.1" // It decal the sync with sound & video. So if you lower it, the latency for the sound to be heard is lowered too.
snd_use_hrtf "0"
snd_legacy_surround "0"
snd_mute_losefocus "1"
lobby_voice_chat_enabled "0" // Lobby microphone is enabled when this is set to 1
voice_mixer_volume "0.57" // Lautstärke des Mikrofons anpassen
//Video
mat_monitorgamma "2.0" // Monitor Gamma (Default is 2.2)
fps_max "300"
r_dynamic "0"
r_drawtracers_firstperson "1" // Toggle visibility of first person weapon tracers
//Mouse
sensitivity "1.350000" // Mouse sensitivity.
zoom_sensitivity_ratio_mouse "1.0" // Additional mouse sensitivity scale factor applied when FOV is zoomed in.
m_rawinput "1" // Use Raw Input for mouse input.
m_customaccel_exponent "1.05" // Mouse move is raised to this power before being scaled by scale factor.
m_customaccel "3"
m_mouseaccel1 "0.0" // Windows mouse acceleration initial threshold (2x movement)
m_mouseaccel2 "0.0" // Windows mouse acceleration secondary threshold (4x movement)
//Misc
con_enable "1" // Allows the console to be activated.
ui_steam_overlay_notification_position "topleft" // Steam overlay notification position
player_nevershow_communityservermessage "1"
mm_dedicated_search_maxping "92.000000" // Longest preferred ping to dedicated servers for games
gameinstructor_enable "0" // Display in game lessons that teach new players.
option_duck_method "0"
option_speed_method "0"
cl_forcepreload "0" // Whether we should force preloading.
cl_downloadfilter "all"
cl_autohelp "0"
cl_showhelp "0" // Set to 0 to not show on-screen help
cl_disablefreezecam "0" // Turn on/off freezecam on client
cl_teammate_colors_show "1"
cl_autowepswitch "0" // Automatically switch to picked up weapons
closeonbuy "0" // Set non-zero to close the buy menu after buying something
hud_takesshots "0" // Auto-save a scoreboard screenshot at the end of a map.
//HUD
hud_scaling "0.600000" // Scales hud elements
hud_showtargetid "1" // Enables display of target names
cl_hud_background_alpha "0.8"
cl_hud_radar_scale "1.300000"
cl_hud_color "8"
cl_righthand "1" // Use right-handed view models
cl_showloadout "1" // Toggles display of current loadout.
net_graph "0"
net_graphheight "50" // Height of netgraph panel
net_graphproportionalfont "1" // Determines whether netgraph font is proportional or not
net_graphpos "999"
viewmodel_presetpos "1"
viewmodel_fov "60"
viewmodel_offset_x "1"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
cl_bobcycle "0.98"
cl_bob_lower_amt "21"
cl_bobamt_lat "0.33"
cl_bobamt_vert "0.14"
//Keybinds
bind "F1" "buy p250; buy defuser" // Buy P250 with Defuse Kit on "F1"
bind "F2" "buy ak47; buy m4a1; buy defuser" // Buy AK47 or M4a1 with Defuse Kit on "F2"
bind "F3" "buy hegrenade;" // Buy HE Grenade
bind "F4" "buy flashbang;" // Buy Flashbang
bind "F5" "buy smokegrenade;" // Buy Smoke Grenade
bind "F6" "buy awp;" // Buy AWP
bind "F7" "say HF & GL ... The loser cleans the Map!!" // Write this adage in the Chat
bind "F8" "say Now you get boards like Obi!!" // Write this adage in the Chat
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_hegrenade" // Press the mouse wheel and you get a HE Grenade in your hands
bind "MOUSE4" "use weapon_flashbang" // Press the mouse wheel and you get a Flashbang in your hands
bind "MOUSE5" "+voicerecord" // Press Mouse5 to talk to your teamm8s
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
//Radar
cl_radar_always_centered "1" // even at map extents.
cl_radar_rotate "1"
cl_radar_scale "0.4" // Sets the radar scale. Valid values are 0.25 to 1.0.
cl_radar_icon_scale_min "0.6" // Sets the minimum icon scale. Valid values are 0.4 to 1.0.
//Crosshair
cl_color "3"
cl_crosshair_drawoutline "1" // Draws a black outline around the crosshair for better visibility
cl_crosshair_dynamic_maxdist_splitratio "0.35" // this is the ratio used to determine how long the inner and outer xhair pips will be.
cl_crosshair_dynamic_splitalpha_innermod "1" // this is the alpha modification that will be used for the INNER crosshair pips once theyve split.
cl_crosshair_dynamic_splitalpha_outermod "0.5" // this is the alpha modification that will be used for the OUTER crosshair pips once theyve split.
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1" / Set how thick you want your crosshair outline to draw (0.1-3)
cl_crosshairalpha "255"
cl_crosshaircolor "4" // Set crosshair color as defined in game_options.consoles.txt
cl_crosshaircolor_b "82"
cl_crosshaircolor_g "37"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2
cl_crosshairscale "0"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness "0.7"
cl_crosshairusealpha "3"
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DPI: 800
Windows Sensitivity: 5/11
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More Informations about the config -->
Rate:
Players can increase their rate setting up to 786432 to represent 6 Mbps surge bandwidth allowed, but must be aware that requesting high surge bandwidth may cause packet loss if their ISP or network hardware drops packets at a high surge rate. If your Internet is slower than 6 Mbps then use "196608"
cl_interp:
English: https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking#Entity_interpolation
German: http://cs.ingame.de/counter-strike-global-offensive/netsettings/interpolation/
snd_mixahead
If you have soundproblems change this to default "0.05"